package com.ms.game.invitefriend.message;

public class AddInviteCodeData {
	private String playerId;
	
	private int upperLimit;
	
	private String inviteCodeTypeString;
	
	public String getPlayerId() {
		return playerId;
	}
	
	public void setPlayerId(String playerId) {
		this.playerId = playerId;
	}
	
	public int getUpperLimit() {
		return upperLimit;
	}
	
	public void setUpperLimit(int upperLimit) {
		this.upperLimit = upperLimit;
	}

	public String getInviteCodeTypeString() {
		return inviteCodeTypeString;
	}

	public void setInviteCodeTypeString(String inviteCodeTypeString) {
		this.inviteCodeTypeString = inviteCodeTypeString;
	}
}
